Modeling and Texturing

Here is a random selection of previous and current work in progress 3D work.

mapboards_03rex_daylight_04sentinel_WIP_01building_08scifi_pistol_15sniper_05mask_04sandbags8watertest01lasgun_02stuff1reflex_shader_01cdpt_waterheater_02bFV510_01TM_13chi_wall07P8_43Zpoint_04screen015rex_daylight_01TM_10idfm4_07TM_04bassignment2_02house1_05chi_wall03eotech_01dino2_05M16A1_13Untitled-1stuff3idfm4_05lasgun_01snowballeffect_01screen2480gq3ammo_01LCU_05audiodummyfish_02ammo_crate_07P8_22PanzerParty_12screen244chi_bridge_09chainsword01stuff4vikingstuff_03idea3_update02idfm4_04combatblade_02clausconcept_03sa80_05weaponmodulesidfm4_06streetlight05fish_lineupscifi_pistol_16TM_12TM_09M14scope_05rex_newanimPicture5M14scope_04martyrposters_03deathdealer_axe2TM_03P8_16P8_37stuff2TM_ingame_01scifi_pistol_14TM_08port_negev2orion_trex2_04RPG7_02sandbags7PanzerParty_10mepor21_11snowballeffect_04jerrycan_03screen108chi_bridge_02coins_01snowballeffect_03engine_06orion_trex2_05LCU_07vikingstuff_04bolter_01bTM_11Astartes_02screen264scoutplatesnowballeffect_02Cwarrior_10dreamhouse_02PanzerParty_18ForcePower_01hesco_17sword03

 

Drawings

cartoonrocketzombieconceptelementalweapons2marine_developmentp10concepts_01theventureconcept2realism_10M115A2_conceptmarine_charactertomscontraptions_01p10character_01godess_01devastatorthesmile2TitansHonor_02conceptart